แสดงบทความที่มีป้ายกำกับ EVE Online แสดงบทความทั้งหมด
แสดงบทความที่มีป้ายกำกับ EVE Online แสดงบทความทั้งหมด

วันอังคารที่ 18 มีนาคม พ.ศ. 2551

Setting up your ship

Get the right fitting in at economical price is also a great deal of long term ISK making efficiency.

Before you begin, you should download Quickfit (http://www.elegance-corp.net/quickfit/). This little program lets you plan your setup without the need to buy a ship, equipment or learn the skills. It's an essential tool if you want to properly plan and achieve a maximum of efficiency.

The main areas you want to look at when designing your ship are damage per second (DPS - firepower), damage absorbtion (tanking ability), energy (how powerful your capacitor is), speed (ability to make a run), defense (all disruption abilities).

Take a good luck at the ship, its boni and description to get an idea what it is suited for. All ships are optimized for something and perform best at that task. Using it for multiple purposes or a different than the intended one, usually end you up with sub-optimal performance. An of course along with good isk price.

One of the biggest challenges will be to balance duration, damage output and armor. A chain is just as strong as its weakest link and the same goes for your ship setup. Over-doing it in one area, will always lead to a vulnerability at a different point. There are two choices you have there - Try to go a well balanced route and be rather self dependant, or rely on others to cover those weaknesses while over-optimizing your ship for a single purpose. Keep in mind that you fly what you CAN afford to lost, don't over spend your easy earned isk. They run out quicker than you think they do.

วันจันทร์ที่ 18 กุมภาพันธ์ พ.ศ. 2551

R&D Agents EVE Online

Ok, you’ve seen folks crowing about getting that latest T2 BPO and want to get your own cheap eve currency printing press, what do I do? How do these R&D agents work? Help!

Here is my:

“Research Agents Guide”

Ok, first thing you need is about 3 months of time to train the right skills. Yes, that’s correct, about 3 months from a standing start. No one said this was going to be easy, if it was easy everyone would do it...right?

Skillz you gotta have:

Science 5
Laboratory Operations 5
Research 5
Research Project Management (RPM) – 4 or 5 depending on your dedication

This is a “chirping” 40m skill; so don’t !@#$%^&* your pants when you go to buy it!

Special Science skill(s) depending on what type of research you want – 4 or 5

Some examples of these skills are: Race specific Starship Engineering, Nuclear Physics, Graviton Physics, Electronic Engineering, Electromagnetic Physics, Etc.

The good thing about training all these skillz is that you become an uber BPO research lab guy. You’ll be able to research up to 6 BPOs at one time! I’ve needed to use this uber skill absolutely zero times, but the lab rats will appreciate it!

Most of these skills are self-explanatory. Science 5 is required to train all of the special science skills, Lab Ops and Research are prerequisites for the Research Project Management skills. Good thing about most of these skills is that they are lvl 1 skills, so training up Science, Lab Ops, and Research goes quickly. RPM is an lvl 8 !@#$%^&* as well as costing 40m to buy. All the special science skills are lvl 5, so they are slow to train as well. Depending on what field(s) you want to study, you’ll need anywhere from a max of six or as few as one of these science skills.

You’re Agent gotta like yo !@#$%^&*:

Agent don’t like you, you get diddly squat. How to get your agent to like you? Run missions. Lots of missions, missions until you can’t stand them and then do a few more.

Ok, maybe not that bad, but you need to get your standing with one of the research corporations high enough to get decent level agents. At minimum you want to get high quality lvl 3 agents and preferably lvl 4 agents.

Before you start agent whoring, have a plan. Most research corporations have very few kill agents, so if you want to do kill missions, you’ll have to map out what agents you’ll be working for and know at what standing lvl you need to be to jump to each higher agent. Don’t spend time with an lvl 2 agent when you can be racking up standing faster with an lvl 3. If you don’t know how to find agent info, you’re a nOOb and should go back to playing in your ibis.

Don’t forget to train up your connection skill a few lvls, it’ll speed up getting the standing you need to get to the higher level agents!

A listing of research corps by race is in the table below.

Amarr
Carthum Conglomerate
Viziam
Khanid Innovations

Caldari
Ishukone Corporation
Kaalakiota Corporation
Lai Dai Corporation

Gallante
Creodron
Duvolle Laboratories
Roden Shipyards

Minmatar
Boundless Creation
Core Complexion
Thukker Mix

Picking your field to study

Ok, got the skillz, got the standing, now what the hell do u do…

Lets start some agents going! As soon as you have Science lvl 5 done you can start training a specific field to research and get one agent. As you train Research Project Management, you’ll be able to add an additional agent for each level, but no need to wait. Lets start cranking out some RP points!

First thing you’ll want to do is get the highest level agent available. If you are still working on standing with the research corp, but can access the lvl 3 R&D agents, then you can get that first agent. Getting research agents that are lvl 1 or 2 isn’t worth the time or effort since the RP amounts from these suck. And you didn’t train all the skillz and run these missions to suck...did you?

When you get ready to pick your field, its helpful to understand that the RPs are generated on a daily basis, so each day your total RPs will increase by a set amount. Maximizing this amount is the key to accumulating lots and lots of RPs, which gives you a better chance of the big score! Certain fields have a multiplier that will increase the RPs for that field. The Starship Engineering fields are a good example of this multiplier. This research field has a multiplier of 3x for all RPs generated. So all things being equal, you will get 3x more RPs from Starship Engineering research then from one of the other fields. Problem is, everyone gets this multiplier…so you’ve got no real advantage over others, but it looks nice to be racking up 300+ pts from one agent!

Certain fields also tend to attract more research then others. Everyone with 40 alts and his dog has starship engineering going, so the competition in this field is intense. Therefore the chances of getting a T2 ship BPO is similar to getting ice water in hell. Other fields get relatively little study, but have obviously a broader range of BPOs. Some of the BPOs from these other fields are major suckage, but you can also get that cargo expander II BPO and die rich…so don’t despair!

When you get ready to select a field, the best way is to look at the description in the info box for the research agent that you are interested in working with. This will have all the information regarding the different fields that agent can research as well as a handy list of the possible BPOs in each field. Note that there is a large amount of cross over, and that you can get the same BPO from different fields. You may also see certain fields which say “Nothing predictable”. This basically means that CCP isn’t giving out any BPOs in this field at this time. That doesn’t mean that there will not be BPOs released in this field in the future though, so not a bad idea to go ahead and research these fields. Other peeps will skip it when they see that message, allowing less competition, so don’t let that message put you off.

Not all agents have the same research fields, so if you want Electronic Engineering, then you’ll have to find one that does that field. You also should note that to use a Lvl 4 Agent to do research in a specific field (i.e. Electronic Engineering), will require you to have the science skill (i.e. Electronic Engineering) in that field trained to lvl 4. Similarly, with a lvl 3 agent you’ll need it trained to lvl 3. You’ll want to train the science skill up anyway to maximize your daily RP amount, so go for the lvl 4 agents even if it takes a few extra days to train the appropriate skillz. The RP difference is significant!

Prior Planning Prevents Piss Poor Performance. So have a plan, look at the top agents that the research corp you are working for has, list out the fields each has available and then decide which ones you want to research. If you want a lvl 4 electronic engineering agent, don’t start a project in starship engineering with the only lvl 4 agent that offers electronic engineering because you where a !@#$%^&* and didn’t check!

Maximizing those RPs

Ok, I keep blabbing about getting lvl 3/4 agents, that lvl 1/2 agents suck, that you gotta train up the science skillz. Why? Simple. More RPs. That’s the name of this game, to get as many tickets in this lottery as possible!

Basically, the RPs that you will accumulate are based on only three factors. These being the effective quality of the agent, your science skill level, and the agent lvl.

The formula for calculating the RPs looks like this for the math geeks:

RP/day = Field multiplier*((1+(EQ of agent/100))*((My skill+Agent Lvl)^2))

Now you see why I be harping on yo !@#$%^&* about getting higher lvl agents? About training that science skillz higher? Yeah, that’s right…listen to me and get that uber l33t T2 eve online isk printing BPO!

Almost forgot, you can get more RPs one other way. If you are so inclined, you can run missions for your R&D agent. These missions can be run once per day and double the RPs for that day. This is better than getting reliable isk SK shop, and usually end up spending isk for idiotic crap that the mission requires. Basically you are the agent’s errand boy. Missions such as hauling garbage, fetching spiced wine, etc. are the norm for these missions. So if your only purpose in playing Eve is to be a R&D agent’s beotch, then have fun!

Congratulations

We got the skillz, we got the standings, we maximized our RPs now what? You sit and wait… Go join a pirate corp and kick some !@#$%^&*. Be a mother loving carebear. Agent whore if that’s your deal. But every day those RPs will continue to accrue, no further effort on your part.

Eventually, if you are very lucky, one day you’ll wake up and see an eve-mail in your box from one of your R&D agents. It’ll look like this:

2005.12.24 11:35
Our research has been fruitful. If you're interested, I believe we could have a patentable uber l33t, T2 cheap isk printing BPO. Contact me as soon as possible if you're interested.

Ok, once you’ve seen the mail, gotten back into your chair and stopped scaring the family pet, what do I do? Well, you got 7 days to get this puppy, or your agent gives it to someone else. So haul !@#$%^&* and go get the preciousssssss. If you happened to be on a vacation and don’t claim it within 7 days, sucks to be you, better luck next time! Ain’t no petition going to help you on this one either!

To claim the BPO you’ll have to go to the station where the agent resides, start a conversation and tell the beotch to give you your damn BPO. Be careful, the “I’m not interested” option is in close proximity to the give me my BPO option…now that would truly suck!

You’ll probably have to train a few skills to actually be able to manufacture/research the BPO, but riches await you!

FAQ

Why the hell do I need all these stinking science skillz, can’t I do the minimum and get by? Yes, you can do the minimum and get 1 research agent. If you Train Science 5 and then the Special Science skill of your choice, you will be able to get one agent. Suffice it to say, more agents = more chance of getting a BPO. If you go half-!@#$%^&*, don’t be surprised if you’re setting there a year from now wondering why you ain’t got !@#$%^&* for offers.

Which research corporation do I want? Hell, I don’t care and it doesn’t really matter! Basically it makes no difference for the majority of the BPOs since they all are given out across race boundaries. The only differences you’ll find is in the super-uber T2 ship BPOS. You want an Amarr T2 ship, then yo’!@#$%^&* had better be working for an Amarr Research Corporation, same with the other race specific ships.

But I want a Crow BPO; do I have to run Kaalakiota Corporation missions for that since the info says it was developed by Kaalakiota? O well, people in hell want ice water also…but to answer your question, no. Agents for any Caldari Research Corp will give out all Caldari Race T2 uber-isk printing ship BPOs.

Man, u suck, I want that Crow BPO bad, how can I get that uber l33t BPO?!?!
Truth hurts homeboy…sry. But hey, if you want to put all your eggs in one basket, go for it! You can start multiple research projects in the same field with different agents. You can only have one research project with each agent, but as many agents researching the same field as your skills will let you. So potentially, you could have 6 research agents, all doing Caldari Starship Engineering with maxed out Research Project Management. This also has the side benefit of only needing to train one specific science skill, Caldari Starship Engineering, saving a bit of time.

I can’t run Lvl 4 missions, I’m a wimpy carebear and no one will help me! Sucks to be you I guess. But don’t worry; we gotta plan that works for wimpy carebears. You don’t need to do lvl 4 missions to get the standing you need. Most times you’ll need a standing around 6.75 with the research corp to get the highest lvl 4 research agents. That’s doable by simply running missions for a decent quality lvl 3 agent. It’ll take a bit longer, but since you’ll probably be training skillz anyway, it’s no big deal. If you can’t run lvl 3 missions, you’re a nOOb and should go play in your Ibis.

I’m a deluxe carebear and I want one of those super uber Hulk BPOS, where do I get those? For those of you that like setting in a barge all day, you should seek phychiatric help. But, if you want one of these BPOs, you’ll have to go work for a Gallante research corporation, since Ore Syndicate is in bed with them. You’ll need a Gallante Starship Engineering agent and a lot of luck!

The T2 lottery is the only way to get a T2 BPO without spending a few billion isk. Time is money, so get going!

วันจันทร์ที่ 28 มกราคม พ.ศ. 2551

Mining in two different perspectives

There are 2 different types of EVE Online isk mining:
- quantity mining
- quality mining


quantity mining is mining in high sec sectors, where EVE Online NPCs are really easy to kill or where there are no rats or any pirates (players) who might kill u and steal ur ore.
there are no rats in 0.9 and 1.0 systems and normal rats are in 0.5 - 0.8 systems. i suggest mining omber in 0.5 and 0.6 systems if u wanna go quantity mining.

if u are a beginner u have to start with quantity mining, cause u arent strong enough to go to low sec, if u are a caldari i suggest u train ur skills until u can get a cormorant (a destroyer) and get 5 mining lasers on it.
and u should get an hauler, an badger mark 2 isnt bad for it and u dont need much skills for that...
if u got this 2 ships and a weapon on the cormorant to defend urself against rats, u fly to an asteroid belt with the cormorant and start mining
there. if u got the first ration of ore, u jettison it into space (rights click on the ore, then jettison). now ur ore is in a can next to u. open the cargo space of the can by right clicking on it and then "open cargo". from now on u drag n drop all the ore u mine and move it into the can.
but be careful, this cans disappear (implode or explode) after a bit more than 2 hours.
if u got loads of ore in the can, u fly back to the station and take ur hauler, f.ex. the badger and fly to the belt and get the ore out of the can into ur ship and bring it back to the station. repeat that until u got all ur ore in the station.

quality mining is mining in low sec space with security from 0.0 to 0.4
if u havent got a good ship with some weapons and/or drones i wouldnt go there cause else u'll be killed really fast in there.
but if u have a good ship and some weapons, u may mine there.
theres a bigger risk when mining coz of strong rats and player pirates, that can attack u in low sec space, coz there wont be punished for that as they are punished in high sec systems.
u need to have some weapons and in best case loads of drones to defend urself. get a place to mine far far away from the place, where u are when u warp to the belt, so that u have enough time to react when a pirate comes. put at least one warp core stabilizer in ur ship, that the enemy cannot prevent u from warping out that fast.

so, this tips have been for solo mining. if u go group mining, there are some things changed...
u have to be an hauler or a miner (or a defender against rats)
the miners mine ore and put it into a can, the hauler gets it back to the station and the defender destroys rats and pirates.

mining lasers are one thing u need to mine in eve. be carefully when choosing urs. ill give u some tips here to find a right one for u.
the XeCl Mining Laser is an expensive but good laser beam for mining in high sec. it has not that much cpu need and mines 47 ore units per minute.
the miner 2 mines 60 units per minute but also has an higher cpu need.
if u wanna go quality mining i would use deep core mining lasers to mine mercoxit or some other deep core ore.
if ure running a mining barge u should use strip miners, which are really fast in mining but mining barges are not that good for low sec, coz they cant defend themselves that good.

if u wanna mine successful u have to train ur EVE Online mining skills for isk, too.
they increase the amount of the ore u mine really well.

วันพุธที่ 23 มกราคม พ.ศ. 2551

Introduction to ISK: mining and trading

EVE Online Mining and Trading aren’t the most glamorous jobs, but everybody seems to do some. It takes time to learn the best routes and the best place to mine ore, and you’ll want to ask friends to help or visit one of the support sites to find good systems. If you are brave enough, you can go into low-security space and mine the rare ores, which you can make a LOT of EVE ISK and is rarely dull. The risk is a lot higher, however, and “noobs” are advised to take it slow at first, until the game is learnt. Miners should focus on getting an EVE Online ship with the largest cargo hold possible, and preferably 2 or more turret slots available on their ship that can use Mining lasers (more on that below). Traders also need a la rge cargo hold but can skip the turrets and focus on things that increase their speed or their cargo. For traders, time is money. EvE offers a very comprehensive system to set up player -to-player auctions, courier contracts (whereby you pick up and drop off supplies for a fee) and item exchanges. You can deal with other players this way, or you can purchase trade goods from the NPC (non-player-character) stations and sell them for profit elsewhere in the universe. Pretty straightforward, huh? But if you don't have time to do all of this, just head over to eve isk shop and buy some.